
It is possible to tweak the game configuration to get more from your controllers. To repack the archive again use any standard ZIP utility after you've finished your mod.ĭownload the extractor here. You may use the provided extractor to unpack the game archive to develop game mods. If you just want to download the latest version use following links: Here you will find complete documentation about SCS Blender Tools. NOTE: if something goes wrong during the conversion, you can find additional information in conversion tools log file (“bin/win_x86/mass_convert.log”).Modding pages and documentation were moved to a dedicated modding wiki accessible through SCS Blender ToolsĮmpowers the mod community with tools targeting to match the power of our internal asset creation pipeline. With extra mounted directories conversion tools will convert all resources from “base” and all additional paths!Īfter completed conversion all the content in “conversion_tools/rsrc” folder can be ZIP-ed and placed into the mod folder of the game as usual. This will cause conversion tools to mount all of the paths the same as “conversion_tools/base” folder. NOTE: Usage of “conversion_tools/extra_mount.txt” file with specified additional “base” folder paths in each line of the file may also be used. Running this script will take any mid-format resources founded in “conversion_tools/base” folder, correctly convert them into binary format files and place them into “conversion_tools/rsrc” folder.


